Its ninjutsu ability matches Phantasmal Image for Clone efficiency, but with a relevant upside (bonus Ninja typing) instead of the Illusions sacrificial weakness
This enchantment draws you a card any time you attack with two or more creatures
While theyre not as resilient as land-based ramp, being vulnerable to both removal and board clears, they have the advantage of coming down as early as turn one
But if you've got creatures, enchantments, and mana to spare, Vile Mutilator can prove itself to be a blessing in demonic disguise
Ultimately, this deck plays like an aggro deck, as the objective is to get your creatures out and sling spells at your opponent without necessarily worrying about what your opponent has to offer, as you're looking to win most games inside five turns
If a card provides more than one mana, you must draw the full amount into your pool when you use it