This gives you a second chance to play even more cards in a turn, overwhelming your opponent with the sheer number of cards and resources available to you
In the case of Old Text : When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20
Playing her alongside existing reanimation effects, pairing them with newer additions like Ascend from Avernus and consistency cards like Deep Gnome Terramancer will provide you with a powerful deck
You will take direct damage from it, though
This deck's Locations can also function as useful distractions while you set up your Lucky, keeping your characters safe while your opponent focuses on removing them
There are also a handful of good board wipes like Their Name Is Death and Organic Extinction that decks heavy on artifact creatures can use to devastate the opponents and keep their board state up